V10 Kano Workshop Work — Amuchan Developer

Kano methodology

I’ve interpreted this as a technical retrospective from the perspective of a developer (Amuchan) who just completed a major workshop using the (prioritizing features as Basic, Performance, or Delight) to ship Version 10 of a product.

workshop mode

Amuchan v10 includes a ( amuchan workshop --join 239.255.0.1 ). This allows all Kano devices in a room to sync events. One student’s button press can trigger another’s LED—teaching distributed systems thinking on real hardware. amuchan developer v10 kano workshop work

If this refers to a specific project you are working on or a tool you have discovered, could you provide more details about its intended use (e.g., coding, design, or gaming)? Amu-Chan Developer [v1.0] [Kano Workshop] - Google Drive Kano methodology I’ve interpreted this as a technical

Expected output: Amuchan Developer v10.0.2 (build 4421) on event btn

  • on event btn.falling led.toggle() log("Button pressed at " + time.now()) broadcast_to_workshop("Someone clicked!")

    specific GitHub repository

    Could you clarify if this is a , a mod for a game , or a school-related project you are tracking? Knowing the platform where you encountered this name (e.g., a specific forum or social media group) would help in providing a more detailed summary.

    1. Pre-survey your users before the workshop. Don’t guess what’s Basic. Ask.
    2. Allocate 60% of your sprint to Basic/Performance. Delight is the remaining 40%, but cap it.
    3. Learn to say “Not v10.” Kano gives you permission to defer the cool stuff.

    To help me tailor this even more specifically, could you tell me: programming language does Amuchan V10 use? (e.g., JavaScript, Python, Lua?) What is the primary goal