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The Current State of Entertainment
- When did I first feel bored, excited, confused, or manipulated? Why?
- What’s being not shown? (e.g., violence’s aftermath, labor, bathroom breaks, consequences.)
- Who would hate this content? Would they have a point?
- Over-saturation: With so much content available, it can be overwhelming to navigate and find something that resonates with you.
- Homogenization of content: The reliance on algorithms and data-driven decision-making has led to a homogenization of content, with some critics arguing that it lacks originality and diversity.
- Impact on traditional media: The shift to streaming has had a significant impact on traditional media, including TV and film, with some industries struggling to adapt.
Entertainment content and popular media have a profound impact on society, influencing:
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- TikTok – Discovery engine for music, film clips, and comedy. Has accelerated “music-first” entertainment (e.g., Unholy by Sam Smith becoming a viral sound before radio play).
- YouTube – The archive. Long-tail content: old interviews, breakdowns, full concert recordings. Still dominant for how-to and commentary.
- Netflix/Disney+/Max – “Comfort rewatching” (e.g., The Office, Bluey) accounts for ~30% of viewing hours. Binge-release vs. weekly episode debate continues.
- Spotify – Pushing video podcasts and audiobooks, blurring lines between music, talk, and narrative fiction.
- Discord/Reddit – Backchannel hype generators. Leaks, episode breakdowns, and fan theories drive week-long engagement loops.
- Billie Eilish
- Kendrick Lamar
- Taylor Swift