Bellwright V0035772 Fixed — [portable]
While there is no official public changelog specifically titled "v0.1.0.35772," the current Bellwright
bellwright v0035772
For fans of the hybrid survival-city builder Bellwright , the early access journey has been a tale of two cities: the breathtaking potential of liberating a medieval landscape from a tyrant’s grip, and the frustrating reality of game-breaking bugs. For weeks, the community’s forums have been flooded with one recurring, vexing reference: . This specific build version became shorthand for crashes, save corruptions, and AI paralysis. bellwright v0035772 fixed
For players of the gritty medieval survival-RTS hybrid Bellwright , few things are as simultaneously thrilling and terrifying as a new patch notification. Will it fix the broken AI pathing? Will it finally allow your loyal workers to prioritize eating over starvation? Or will it introduce a new game-breaking bug that sends your carefully constructed fort into a tailspin? While there is no official public changelog specifically
Melee combat in Bellwright has always felt weighty, but prior to v0035772, there was a 0.4-second input lag on parry and block actions. This made fighting the Brigand King near-impossible without cheesing the AI. For players of the gritty medieval survival-RTS hybrid
: Resolved persistent crashes related to loading late-game or modded saves, specifically those involving relocated outpost buildings or complex road networks. Co-op Connectivity
: Several rare crashes were addressed, specifically those related to:
Workflow Fixes
: Addressed a bug where worker productivity would turn negative due to a specific combination of the "slacker" trait, low morale, and winter debuffs.