The jump to version 3.0—specifically labeled as build 1.0.0—indicates a stabilization of a new architecture. In software development, versioning often follows a "major.minor.patch" schema. A shift to a new major version typically suggests that the underlying codebase has been overhauled. For "Better Radiance," this likely means a departure from the rendering techniques of v2, which may have relied on simpler, screen-space effects. V3 1.0.0 implies the maturation of more complex lighting models, possibly integrating path-tracing or advanced screen-space global illumination (SSGI). This allows light to behave in a more physically accurate manner: bouncing off surfaces, bleeding colors into adjacent textures, and creating soft, realistic shadows that ground objects in their environment.
As with any major release, early adopters have reported edge cases. Here are solutions to the top three problems. better radiance v3 1.0.0