If you are playing on a console and encountering this error:
The "Disc Read Error" in Ghosts was not a standard scratch-disk issue; it was a systemic failure in how the game managed data streaming on older hardware. The mission "Homecoming" serves as a prime case study for this failure. In this level, the protagonist returns to a devastated Los Angeles, engaging in large-scale warfare amidst crumbling skyscrapers and flooded streets. It is a visually dense sequence, heavy with particle effects, physics calculations, and rapid asset loading. For the aging processors of the PlayStation 3 and Xbox 360, this specific spike in resource demand often proved too much. The console could not stream the texture data from the disc fast enough to keep up with the rendering engine, resulting in a hard crash to the dashboard and a fatal error message. Fix: Call of Duty Ghosts "Fatal Error: Disc
If you have the optional HD Texture Pack installed, it might have corrupted assets for San Diego. It is a visually dense sequence, heavy with
If none of the above works, you can bypass the problem by skipping the Homecoming mission entirely. Solution 3: Disable Texture Pack DLC (Temporary) If