By storing this processed data in fg-optional-mp-files.bin , the simulator avoids redundant parsing. The first time you join a multiplayer session, FlightGear writes to this file. The tenth time you encounter the same Boeing 777 model, the sim reads directly from the binary cache—cutting loading times from seconds to milliseconds.
By storing this processed data in fg-optional-mp-files.bin , the simulator avoids redundant parsing. The first time you join a multiplayer session, FlightGear writes to this file. The tenth time you encounter the same Boeing 777 model, the sim reads directly from the binary cache—cutting loading times from seconds to milliseconds.