Game Builder Garage -0100fa5010788800--v131072-...
The string "0100FA5010788800" is the official for the Nintendo Switch game Game Builder Garage
Game Builder Garage
| You want… | Use these Nodon | |----------------------------|-----------------------------------------------| | Move a character | Person Nodon + Left Stick (red) | | Jump | Button Nodon (A) → Person “Jump” | | Shoot projectiles | Launch Nodon + Sphere Object + Timer | | Keep high score | Counter + Constant + Comparison + Text | | Random enemy movement | Random Nodon (yellow) → Moving Object Speed | | Pause game | Flag Nodon (pink) → logic gate to disable inputs | Game Builder Garage -0100FA5010788800--v131072-...
Game Builder Garage Node-Based System
Part 3: Advanced Programming Techniques (Beyond the Tutorials)
- Texture lag – More than 20 texture Nodon cause frame drops.
- Connection limit – ~100 wires per screen; exceeding freezes the test.
- Sound delay – 50ms latency when triggering sounds via connectors.
Context Notes:
The provided version tag v131072 is unusual for standard retail display (which typically shows v1.0.0 or v196608 for 1.1.0, v262144 for 1.2.0). In Switch homebrew or backup metadata, 131072 often equals 0x20000 in hexadecimal, mapping to base version 1.0.0 or an early development/release candidate. The trailing ellipsis ( ... ) in your original string suggests a truncated or partial entry. The string "0100FA5010788800" is the official for the
Multiplayer Capabilities
: Creators can build games that support up to eight players locally, using Joy-Con or Pro Controllers. Understanding Version v131072 and Recent Updates Texture lag – More than 20 texture Nodon
- Insert Once Nodon (purple) between Touch sensor → Add.
- Set Once to “when input signal rises from 0 to ≥1”.