I Wanna Go Home -the Island Survival Rpg- -v1.0... _top_ -
I Wanna Go Home - The Island Survival RPG - v1.0
- The Full "Homeward" Questline: A 10+ hour story campaign with multiple endings. Will you build a boat? A signal fire? Or embrace the madness and become the Island’s new cryptid?
- New Biome: The Mangrove Maze: A confusing, foggy swamp where the map doesn’t work and the eels have attitude.
- Permadeath Mode ("The Realism Tax"): Die once. Start over. No, you cannot pet the pretty snakes.
- 40+ New Crafting Recipes: Including the "Why Did I Make This?" tier (e.g., a slingshot that shoots hermit crabs).
- [Insert known issues, e.g., bugs, glitches, etc.]
What’s New in v1.0?
- Water Purifier: Essential for long-term survival.
- Backpack: Increases inventory space. Look for cloth and rope to craft this early.
- Armor: Even basic leaf armor reduces damage significantly from the island's creatures.