In 1.00, Peach's parasol hit had different properties that made it harder to Smash DI (Directional Influence). Freeze frames were added in later versions to normalize this.
| Setting | Value | |---------|-------| | Backend | or Vulkan | | Shader Compilation | Synchronous (Ubershaders) | | Internal Resolution | Native (640x528) or 2x for HD | | Anti-Aliasing | Off (adds input lag) | | V-Sync | Off | | Audio Backend | Cubeb | | DSP HLE | On (fast) – but competitive uses LLE for accuracy | Melee Iso Ntsc 1.02