U8x8 Fonts 2021 -

The U8x8 Fonts: A Comprehensive Overview

u8x8.setFont(font_name); // Change font u8x8.drawString(x_col, y_row, "text"); // x = column (0..15 for 128px), y = row (0..7 for 64px) u8x8.clearDisplay(); // Clear entire display u8x8.setCursor(x, y); // Set position for print() u8x8.print("value"); // Works like Serial.print u8x8.inverse(); // Invert text u8x8.noInverse();

Scaling Options

pixels. While this ensures predictable layout, it limits aesthetic flexibility compared to the infinitely scalable heights available in U8g2's page or full-buffer modes. : Although the base tile is , the library provides u8x8 fonts

Why 8 pixels?

Scaling Options

: While based on 8x8 blocks, the library supports "large fonts" where glyph sizes are multiples of 8 (e.g., 2x3 fonts are 16x24 pixels). The U8x8 Fonts: A Comprehensive Overview u8x8

History of U8x8 Fonts