((exclusive)) — Wolvesville All Roles

1. Villagers (Good, No Night Action)

Note:

Roles and abilities may change with game updates and seasonal events. Always check the in-game role card for the most current description. Some roles (like White Werewolf and Doppelganger ) are considered advanced and may not appear in standard quick-play games.

Serial Killer

| Role | Win Condition | Ability | |------|---------------|---------| | | Be the last player alive (or last + one other). | Kills one player each night. Immune to night attacks. | | Arsonist | Be the last player alive. | Douses players with oil. On night 2+, ignites and kills all doused. | | Cannibal | Be the last player alive. | Eats a dead body each night to gain temporary invincibility or extra kills. | | Corruptor | Be the last player alive. | Corrupts a player; if they are protected, the protector dies instead. | | Sect Leader | Convert all living players to your sect. | Recruits one player per night. Recruits lose their old role. | | Illusionist (Solo var.) | Survive to the end with wolves or village dead. | Confuses info roles and can swap targets. | wolvesville all roles

Detective

: Compares two players to see if they are on the same team. Some roles (like White Werewolf and Doppelganger )

Villager

| Faction | Example Roles | |---------|----------------| | | Seer, Tough Guy, Jailer, Knight, Aura Seer, Detective, Mayor | | Werewolf | Alpha, Shadow, Nightmare, Wolf Seer, Wolf Shaman | | Solo Killer | Serial Killer, Arsonist, Cannibal, Sect Leader | | Solo Neutral | Fool, Survivor, Lone Wolf, Doppelgänger | | Cult | Cult Leader, Cultist | Immune to night attacks