Osu Replay Viewer Site
Here are a few options for a post about an "osu! replay viewer," depending on where you are posting and who your audience is.
Overlay Multiple Replays
: Watch two different replays (e.g., your personal best vs. a pro's play) simultaneously to see differences in cursor movement and timing. osu replay viewer
timestamp|value,timestamp|value,...
- Parse .osr using existing replay parsing libraries (or implement parser for replay frames, input, mods, and seed)
- Render beatmap objects using vector drawing at original resolution with scaling; apply approach circle timing via hitobject timing points
- Compute timing offsets by comparing replay hit timestamps to beatmap hitobject times (account for mods like Double Time/Half Time)
- Estimate PP roughly using existing pp algorithms or display relative performance metrics only
osu! replay viewer
The is a specialized tool used by the community to watch, analyze, and share gameplay outside of the standard osu! client. It typically handles .osr files, which store movement and timing data rather than actual video. 🕹️ Essential Tools & Features Here are a few options for a post about an "osu
- Record a replay of a map where you dropped combo near the end.
- Open the native viewer and watch the cursor path at 0.5x speed.
- Download Gink or Circleguard and generate a hit error graph.
- Identify one mistake (e.g., “I always miss the third note of a stream”).
- Play the map again, consciously fixing that one mistake.
(Visual: Screen recording of a replay loading instantly vs. the game loading slowly)
// background gradient const grad = ctx.createLinearGradient(0, 0, 0, canvas.height); grad.addColorStop(0, '#091222'); grad.addColorStop(1, '#03070f'); ctx.fillStyle = grad; ctx.fillRect(0, 0, canvas.width, canvas.height); ctx.fillStyle = grad